AI Insights · Timothy · October 2023
Top 5 Boxing Games Performance in Netherlands Q3 2023
Explore the performance trends of the top 5 boxing games on a unified platform in the Netherlands during Q3 2023, including downloads, revenue, and active users.
In the third quarter of 2023, the top 5 boxing games on a unified platform in the Netherlands showed varied performance trends. Here's a detailed look at how these games fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Arm Wrestling Master from GOODROID, Inc. saw a decline in weekly downloads from 2.8K in late June to around 600 by the end of September. Weekly active users also followed a downward trend, decreasing from 4.5K to approximately 2.5K over the same period.
EA SPORTS™ UFC® 2 by Electronic Arts experienced fluctuations in both revenue and downloads. Weekly revenue ranged from $67 to $196, peaking at $161 in the last week of September. Weekly downloads showed an overall upward trend, starting at 548 and reaching 870 by the end of the quarter. Active users saw a slight increase from 5.3K to 5.7K.
Fight Master. from BoomBit, Inc. demonstrated a notable increase in weekly downloads, rising from 853 in late June to 1.5K in late August, before stabilizing around 870 by the end of September. The game also saw a spike in active users, going from 2.6K to 3.2K during the quarter. Revenue remained minimal, with occasional spikes, such as $30 in the final week of September.
I, The One - Fighting Games by Azur Interactive Games Limited had modest revenue, with peaks of $33 and $20 in early July. Downloads fluctuated, with a high of 1.1K in late July and a dip to 221 in early September, before rising to 663 by the end of the month. Active users saw a similar pattern, increasing from 3.6K to a peak of 4.2K in late July, then stabilizing around 3.5K by the end of September.
Finally, Real Boxing 2 by Vivid Games S.A. showed a consistent performance in weekly downloads, starting at 271 in late June and peaking at 1.1K in mid-August. Revenue ranged from $86 to $322, with a notable spike in mid-August. Active users increased from 530 to 1.5K in mid-August, before stabilizing around 850 by the end of September.
For more detailed insights and data, visit Sensor Tower.